This early mission on the game’s tutorial island of Isla Matanceros sets the tone of Jurassic World Evolution real quick, establishing 1) it really wants to bring you an honest-to-God Jurassic Park experience, and 2) it’s a bit muddled. During the beginning of my playthrough of Frontier Developments’ Jurassic World Evolution, I received a mission from head of security and, as you will learn, partial terrorist George Lambert, who tasked me to release an Edmontosaurus, a generally docile and pretty creature from the docile and pretty nation of Canada, into the park and to trample my hordes of guests.